Minecraft, my son’s habitat. Education or play?

Recently I took a short virtual journey with my son. Afterwards I wrote a post about it: “Exploring my son’s habitat together; Minecraft!” The days after he kept asking me if I wanted to take a look at the world he created in Minecraft together with a friend. I was done with the subject, saw what the game could do, it was a nice experience. That’s it!! To be honest, I wasn’t in the...
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Gamification: use the F-word in your concepts!

I am worried, I see Gamification as the next big thing. The moment I got involved, learned what it implies, how it can improve our lives (yes, really improve our lives) and what the potential is, I was completely hooked! To me it all comes down to one simple word: “fun”. However, every time I use the F-word, people seem to doubt the story. Enough reason to write a second post about this...
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Exploring my son’s habitat together; Minecraft!

Ever since I saw the TED talk of Gabe Zichermann in which he encouraged all parents to go and play a games with their children. I was intrigued by this. I like games myself and still play a game now and then. Mostly casual games on my iPhone or iPad. The games that give me pleasure nowadays are easy to get a hold on and can be put aside any time. So called “snack games”. You could say that I...
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Gamification: what about fun?

Fun is such a difficult topic. At the same time it is the real power behind the success of Gamification, nothing else. Every Gamifier says it is an important ingredient of Gamification. Professor Werbach in his Gamification course mentioned explicitly: “Don’t forget the fun!” There seems to been done some research on the subject, but I can’t find much about it. In this interesting post...
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Gamification: don’t limit yourself by definitions

It came to my attention that people are still struggling with the definition of Gamification. For me, a definition is a guide line, nothing more. The broader the definition, the more I like it. There is some confusion about the difference between Gamification and Serious (or Applied) Gaming. In general Serious Gaming is about turning reality into a game and Gamification is about bringing game...
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Gamification: board please!

The importance of boarding is hugely underestimated within Gamification. Seems that the focus is solely on the reward system. I have said it once and I will say it again: “without people boarding, everything else becomes useless.” Set your priorities straight. Time to be more specific about the boarding mechanism. Due to the immense competition, the game-industry has pushed this vital...
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